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Wednesday, May 16, 2012

Familiar Choices

Hello Taxidermists!

Drew, here is a list of all of the familiars available to you from my books, as well as some monsters that I've elevated to allow you to take them as an improved familiar.  If there is a particular monster you'd want that isn't on this list, let me know and we'll see how we can work it in.

Here you go!

Familiar - the familiar

Caster Level - minimum arcane caster level to take this familiar

Alignment Axes - if there is something listed, you must be within one step (a lawful neutral familiar requires a LG, LN, LE or TN master)

Min Size - minimum master size; for you, you can choose anything besides "L" (I put them on here for any over-sized sorcerers, wizards and adepts we might encounter)

Improved - a "Y" indicates that the Improved Familiar feat is required to get this familiar

Bonus - This is the bonus you receive whenever your familiar is active and within range of you, in addition to any other benefits

Some of these will require additional work, such as a pseudodragon, to obtain.

Hope this is helpful to you!  Sorry that the formatting is strange, this was copied from an Excel file.


[Familiar] [Caster Level] [Alignment Axes] [Min Size] [Improved] Bonus
Will of the Wisp 17th CE M Y levitate (caster level 11th), 3/day
Bat 1st x S N +2 familiar bonus to Listen
Cat 1st x S N +2 familiar bonus to Move Silently
Hawk 1st x M N +2 familiar bonus to Spot (light)
Lizard 1st x S N +2 familiar bonus to Balance
Owl 1st x S N +2 familiar bonus to Spot (dark)
Rat 1st x S N +2 familiar bonus to Fortitude saves
Raven 1st x S N +2 familiar bonus to Bluff
Snake 1st x S N +2 familiar bonus to Hide
Toad 1st x T N +2 familiar bonus to Constitution
Weasel 1st x S N +2 familiar bonus to Reflex Saves
Clockwork Mender 5th LN S Y mending, 1/day
Skiurid 3rd NE S Y +1 familiar bonus to Necromancy spellcaster level
Monstrous Centipede 1st x S N +2 familiar bonus to Escape Artist
Monstrous Spider 1st x S N +2 familiar bonus to Climb
Monstrous Scorpion 1st x S N +2 familiar bonus to Concentration
Eagle 3rd x L N +4 familiar bonus to Gather Information
Stirge 3rd x S N +2 familiar bonus to Heal
Wolf 3rd x L N +2 familiar bonus to Survival
Homunculus 7th x S N +4 familiar bonus to Search
Pseudodragon 3rd NG S Y +2 familiar bonus to Diplomacy
Corallax 3rd x S Y +4 Hide check when in multi-colored environments
Tirbana (Eyewing) 5th LN S Y +1 familiar bonus to Enchantment spellcaster level
Ash Rat 3rd CN M Y obscuring mist, 1/day
Ether Scarab 5th x M Y +1 familiar bonus to Conjuration spellcaster level
Giant Beetle (Fire) 3rd x L Y flare, 3/day
Construct Guardian (Spark) 7th x M Y Guardian (no ability)
Sailsnake 5th x M N +4 to Fortitude save on poison
Lurking Strangler 7th LE S Y +1 familiar bonus to spellcaster level fear-inducing abilities and spells
Gem Scarab 5th x M Y +4 familiar bonus on Appraisal when appraising gems
Phase Wasp 7th x M Y +1 familiar bonus to Evocation spellcaster level
Shocker Lizard 7th x M Y +2 to Will Save regarding electric attacks
Construct Guardian (Gauntlet) 9th x M Y Guardian (no ability)
Fire Bat 9th NE M Y daylight, 1/week
Construct Guardian (Blade) 11th x S Y Guardian (no ability)
Gargoyle 9th NE L Y Freeze, as a gargoyle, 1/day

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